Jalmari Ikävalko

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Quality assurance - Flagging defective products with a convolutional neural network

Another learning project! So this time I wanted to see how quickly I could make a CNN recognize obvious defects in products. I wanted to both »

    Jalmari IkävalkoJalmari Ikävalko
4 min read

Sentiment analysis for Finnish Internet comments - and a point about lemmatization

I've recently been learning me some basics about both data science and machine learning. I decided to up the challenge a bit and tried out implementing »

    Jalmari IkävalkoJalmari Ikävalko
7 min read

Learning to data science - a beginner project

Even though I'm an experienced software developer, there's still lots of things I want to learn more about. Game design, AI, security, data science, image recognition, »

    Jalmari IkävalkoJalmari Ikävalko
11 min read

Finding A Sane Stack For The Web

Everyone loves sharing their web dev stacks! There's even a whole popular site dedicated just for that. Rather than just blindly sharing the stack(s) I »

    Jalmari IkävalkoJalmari Ikävalko
7 min read

Good Reads And Listens, Vol I

In this series I present a bunch of cool blog posts, articles, talks and podcasts that I've happened on over the past few months. The criteria »

    Jalmari IkävalkoJalmari Ikävalko
2 min read

Learning To Teach

Something I've wanted to get better at has been teaching software development. Learning is a general interest to me, and learning how to accelerate the learning »

    Jalmari IkävalkoJalmari Ikävalko
3 min read

(Compute) Shader Basics With Unity - N-Body Simulation

(EDIT: I unfortunately lost the images related to this article. Some of the meaning of the text may thus be lost. Apologies.) In this small tutorial, »

    Jalmari IkävalkoJalmari Ikävalko
11 min read

Tool: Insurgency Competitive Lane Planner

This is a tool for planning lanes in the competitive mode of Insurgency: Sandstorm. !WIP! Persistency not (yet) implemented. Plans are lost as the backend is »

    Jalmari IkävalkoJalmari Ikävalko
3 min read

Raycasting for additional VFX

Oh boy, I was supposed to write this in the spring.. So in early 2018 when I saw the Real-Time Raytraced Reflections demo by Unreal, I »

    Jalmari IkävalkoJalmari Ikävalko
2 min read

Bitwise operations in practice: Converting from ISO 8859-1 to UTF-8 in C or C++

So recently I ended up needing to convert an array of characters in Windows-1252 aka CP-1252, pointed to by char *, to UTF-8. As always, my first »

    Jalmari IkävalkoJalmari Ikävalko
3 min read
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